We are

an experienced team of designers and developers based in Berlin. We craft user-centered apps for VR, AR, 3D, medical. On desktop, mobile, and web.
We care, because we love that shit.


Showreel 2016

Selected projects

A short selection of our recent realtime-projects in AR / VR / Interactive Media / Mobile apps.


raumHOCH / JvM / innogy

We developed a VR experience on HTC-Vive that introduces a new brand identity to the visitors. The presentation combines interactive elements like 3D drawing, info-graphics, and panoramic pictures with a rhichly designed world of renewable energy. We also developed a sophisticated reactive web-site that allows booking slots, dispositions planning, and sharing of pictures on social media.

Augmented Reality Demo at Cebit

Deutsche Telekom

Well-fi is an innovative connectivity concept by T-Labs that was presented at CeBIT 2016 within Deutsche Telekom’s innovations section. Framefield helped to consolidate the insights of the project into a concise storyline and converted it into an interactive AR demonstration: visitors could explore and visualize aspects of the Well-Fi concept in different scenarios.

3D Kinect Game

Škoda / Lab75 / Wire

Lab75/Wire pulled us on board to build an interactive Kinect game to present Škoda's latest Octavia Combi at the Geneva Motor Show – the most important car show in Europe.


realtime 3D framwork

Tooll2 is a new multi-purpose application for creating interactive 3d content and animations. It combines the best aspects of animation, compositing, and coding into a lightweight and intuitive UI. www.tooll.io

10th Annual Awards Visuals


Matti Palosuo from scene.org asked us if we could help with awards ceremony. Doing a high-quality, interactive presentation in front of 5,000 people and broadcasted in Finnish tv seemed to be the perfect stress test for our realtime content creation suite, Tooll.io.

Design, Execution, Craft.

Review & Analysis

After reviewing all existing material, we create a first assessment document with tons of annotations and quick paintovers. Our engineers can identify bottlenecks and unused potentials.

Ideas & Concepts

We love ideation! We then cluster, evaluate, visualize, and sharpen all results – and make them work. We suggest means of implementation and validate ideas for feasibility.

User Journey

We roll-out your user’s experience step by step, from first awareness to a conversion. Feasibility is king: all steps are discussed and reviewed by senior developers.


We craft color scheme, typography, look, and – of course – transitions and motion design. Good design requires implementation: We tweak to pixel-perfection on the target platform.


We like prototyping with tangible assets and quick iterations that drive decisions and designs. And we get code running on the target platform as early as possible.


We recommend early qualitative user-testing, which we can facilitate quickly and cost effective. Our development pipeline is fully test-driven, with build-servers and a refined reviewing process.


As a team we design and implement together. This collaboration results in an refined product that is rock solid and looks and feels great.